Before we start, this thread is not to negatively criticize the server. This thread is made as a means to help benefit the server. I hope that this will be thoroughly read, I apologize for any spelling or grammatical errors. Building competitions – Building competitions in which players build a certain thing requested by staff. This could be related to an upcoming holiday, a mob arena, a parkour, etc. These builds could be used for the server, and the best builder could be rewarded. This reward should be announced beforehand. Potential rewards could be a BuyCraft certificate, special prefix, etc. Something worth more than the equivalent of $2 of donations. Plugins that expand player activities – This has been suggested to death but plugins like McMMO. I know many don’t care for McMMO, but ultimately it does not change the game for people that do not care for it. This adds more aspects to grinding on the server. It does not have to be McMMO, just plugins that expand what the player can do. These plugins could also provide donation incentives, such as McMMO credits, multipliers, etc. Open builder applications – There are many players that could certainly help build, while not getting any extra permissions or advantage in the Skyworld. They should only have access to special permissions within the build world (which I believe is already setup anyway). If they go inactive, demote them. Make inventories between the build world and Skyworld separate. The last builder appears to have been on “Error: Player not found.” days ago. Allow staff to use World Guard permissions – At first this may not make much sense, but it does give players more things to do. Let’s give an example: A player wants to build a PVP arena on their island, so they do it. Then they can ask a staff member “Can you enable PVP in this area?” This was a large part of .co, and maybe players had popular PVP arenas. It’s not hard to learn or teach basic WorldGuard functions, so this should be implemented. Learn from other servers’ success – There’s no shame in taking ideas from other servers and potentially making them better. If players say, “X is a good idea, we should have it here,” there should at least be a conversation about it. Fortunately, with the new staff team, this is not as much of an issue as it used to be. Give players more of a say – Allow players to vote on different ideas. Allow the players to have more of a part in the server (obviously not to the fullest extent), and they will be more likely to stick around for a while. Make staff all follow on ruleset – To have a consistent chat experience, all staff need to have rules fully explained to them. They need more of an idea of what is bypassing and what isn’t. What is right to say, and what isn’t. Saying “fudge” is not bypassing, it’s an alternative to a curse word, similar to “heck.” Preventing the inevitable broken economy – We need to implement things that take money out of the economy. We need to think “what’s being sold the most,” “are players make to much from X item,” etc. I believe to help slow the inevitable broken economy, we need to charge for /fix, charge for max enchants (for example: Efficiency 5 is the same price as Efficiency 1). Potentially nerf kits, while adding commands to donation ranks. Diamonds should be worth more than $10 each. “Tax” the lottery. I’m not quite sure how the lottery works now, but during the last several resets, money is added to the pot for no reason. The lottery should be “taxed” as a way to take money out of the economy. This would ideally decrease the actual pot payout by about 10% or so. Quality of life plugins – This could include a Timber Mod type plugin, or even something as great as Vein Miner. GUIShop is also a possibility (suggested by Dave). This would allow players to easily access the shop while on their island. It’s just a simple Quality of Life plugin that makes things easier for players, also you would have to add all items within the GUIShop, just commonly purchased items. Also, give all players a kit called “lava.” This kit should give the player a lava bucket with a cooldown similar to kit sap. “This also eliminates the need for ‘It's not a good idea to replace your lava’” – Dave Reworking the challenges (recommended by Dave): I agree with this suggestion. The challenges just are not worth doing. Some challenges are ridiculously hard, and only give the player minimal rewards. An example would be the Great Pyramid challenge. This challenge requires more than 14 stacks of sandstone to complete and rewards the player with 3 end-portal frames and 3 diamonds. Let’s compare this to the cost. This would require $56,375 worth of materials. This would pay the player back with $1,850 worth of currency and items (going by shop prices). Not to mention, the red sand that is only available in the donor shop needed to complete the challenge as well (not calculated within the material cost). A lot of other challenges also follow this formula, and they should either reduce material cost or increase the player reward. Keep Inventory – This suggestion is just a single permission that should be given to the Overlord rank. Overlord is not worth it, at double the price of God. You get colored chat, and you can change it from day to night. This is a ridiculous price for a small number of perks. Overlord donators should be given the permission that allows them to keep everything in their inventory upon death. This is a great perk, for a rank that is extremely underwhelming. Shop and Donor Shop changes – Make most items in the donor shop available in the normal shop. Members should be able to buy beacons, red sand, and spawn eggs. They should not have to rely on the RNG aspect of the vote crates. Incentivize players to join the forums – Old skyblock.co set up a system where when a player registered on the forums, they received money for registering. This is a good idea to get a more active community on the forums. This will make players more aware of changes, allow them to be a bigger part of the discussion, etc. Increase Voting Rewards – As it is now, voting rewards are pointless unless you are COMPLETELY new to the server. Crates: Item rewards need to be increased, and low-end ranks and commands should be added. Let’s say a player joins, votes, and then receives VIP or Elite from the crate (obviously make it relatively rare). This player is much more likely to stay on the server, rather than never coming back after logging on for the first time. Over time, the player is more likely to donate for a higher rank (such as one with /fly). This will potentially decrease short-term revenue, but it will certainly increase long term revenue per player. Voting Itself: Add more possible rewards when voting. Maybe a 3%-5% chance of getting a golden key would be a good start. Complete Rare and Golden key crate overhaul – These haven’t been touched for two+ years. This results in things such as having multiple different types of spawners, that are available with /espawner. I would also suggest adding the chance to get an Iron Golem spawner from the Golden key crates (0.5% chance). Also get rid of the potential to get eggs from these crates. Ultimately, these crates are gambling, and while that’s obviously looked down upon, I do understand that you must have bad stuff within the crates. Overall, just don’t have unnecessary stuff in the crates. Reward player recruitment – Get a referral plugin that rewards the player for bringing friends over. Obviously only allow a certain number of referrals under a certain IP address (possibly with a cooldown), but do not make this reward too over powered. This will reward players for bringing friends to the server and will likely increase the number of new players that join. Mob Arena rewards – This is something that needs to be done if we even want players to use the mob arena. Getting to rank 25 in a difficult Mob Arena awarded me with 8 gold and 10 iron (plus bones, feathers, etc.). These are very bad rewards, that will ultimately just make players disinterested in the server, because they cannot branch out and do tasks other than making farms. Sieanx suggested that we add crate keys as potential rewards, and I think that is a good idea. Free rank – This is a rank that will be awarded to players for a specific reason. A good reason could be completing Master challenges (enough to unlock Skylord challenges). This is a good middle ground, because it’s certainly not quick and easy to do these challenges. This rank could provide the player with specific commands, such as one or two warp sets, an extra home or two, and /nick without color or other formatting changes. Allow players to prove that they have completed these challenges by using either an automated method, or by allowing them to prove their progress within a specific Discord channel. This is all I have for now, but I will provide updates on new ideas as they come to me. If you have any suggestions of your own, be sure to post them down below. I appreciate any constructive criticism, if I’ve made any mistakes, be sure to point them out. Also remember, just because another server does it, does not mean it is not a good idea. We can learn from other servers' successes.